A long standing record for the smallest amount of code required to implement a fully-playable game of computer chess has been broken this week. Demo scene group Red Sector released BootChess, which is ...
(TNS) — A talk with Mark Galassi, even if it spans a few minutes, is likely to be a sweeping conversation, one that soars way out into the galaxy and plunges deep down into the human psyche. It's a ...
In a day and age when major game releases can clog up 65 gigabytes of hard drive space or more, it’s nice to know that classic game design doesn’t require nearly ...
It was a war of titans you likely never heard about. One year ago, two of the world’s strongest and most radically different chess engines fought a pitched, 100-game battle to decide the future of ...
It's almost 18 years since IBM's Deep Blue famously beat Garry Kasparov at chess, becoming the first computer to defeat a human world champion. Since then, as you can probably imagine, computers have ...